Friday, March 12, 2010

More Things I've Written

Holy crap it's been a long time since I updated this thing. I was going to post a series of plot holes I noticed from Heavy Rain, but then read at least three other articles doing the same, covering largely the same ground. So instead I'm just going to archive some stuff I've written over the past two months. If you enjoyed my earlier Jumping Moustache editorials, check out the Challenging Conventions columns. Don't tell Sinan (TGR features editor), but they're basically my excuse to have a published blog on topics I would have written about anyway.

No More Heroes 2 Review

Endless Ocean 2 Review

Challenging Conventions# 6: The Likable, Mass-Murdering Hero- On less lethal alternatives for action-adventure games that don't break character.

Challenging Conventions# 7: Taking Stock of Mass Effect 2- The pros and cons to Bioware's more streamlined approach and what it means for the industry.

Challenging Conventions# 8: The Transparency of Mass Effect 2- Seriously people, Mass Effect 2 is NOT the greatest game ever. Though it is very good. Here's some things I found not-so-good about it. Not nitpicking so much as giving constructive criticism. It worries me when a game like this gets praised to the heavens, as I fear that its legacy of flaws will live on in the game industry under the philosophy of "Mass Effect 2 did it, so it must be good."

Challenging Conventions# 9: Heavy Rain fails to Understand what Interactive Drama Means- I did not like Heavy Rain. I did not like it for a multitude of reasons (as seen in my review). This article, however, focuses entirely on the design aspects and how Cage drops the ball on making the interactions meaningful.

Otherwise I've been playing a lot of Demon's Souls. It took awhile to really "click" with me, but it now might be my favorite game from last year. No, really. More on that later...